Deathmatch
Posted on April 2nd 2006 to catagories: Articles.
Deathmatch can be found in many games so its important to understand the issues involved with this gamestyle. In this article I cover such issues as weapon placement and gameflow. Read the rest »
You may make the greatest map in the world but if nobody plays it, its not much good to anybody? Find out what is required to make sure your map gets lots of downloads. Read the rest »
Team Fortress
Posted on February 22nd 2006 to catagories: Articles.
Team Fortress offers a unique challenge to mappers. This article will go over such pointers as grenades, classes and balance. Read the rest »
Covering many points on how to implement a successful capture the flag gamemode. Read the rest »
Playtesting
Posted on January 22nd 2006 to catagories: Articles.
Playtesting is the most important part of a map’s creation and typically makes or breaks it. This article gives some pointers to consider. Read the rest »
Two crucial elements in making highly engaging and good looking maps. In this article I will give tips on how to maximise their effect. Read the rest »
A dark, moody warehouse locale. It got quite a slating in some areas for being same old, same old but I like to think there are some nice looking areas in it. Check out the view from the main warehouse windows, that’s my favourite section.

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A small but colourful map for HL2DM. Built around an old canal, there is a train track on one side and a series of factories on the other. Not the greatest or most original map I’ve ever made but its certainly no disaster. Its been on and off for months, its been scrapped, restarted and redesigned on numerous occasions but I finally got it finished

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My first Source engine map and its perhaps surprisingly for CS:S. Its a hostage rescue map set in a run down apartment building in some Eastern Bloc country. Am quite pleased as to how I got the whole gritty, abandonded look going on.

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A reference article covering a few small pointers on creating a suitably authentic real world setting. Bear in mind its a little out of date with the release of next gen games like HL2 and Farcry. Read the rest »
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