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Archive for the ‘Maps’ Category
Map: Goldfinger
Posted on February 5th 2008 to catagories: Maps, TF2.
In what will quite possibly be my last map ever, here is my TF2 map called cp_goldfinger. The gameplay is slightly different to the stock maps, in that there are two capture points, which you can take at any time (they never get locked). Download it and let me know what you think!

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With Fortress Forever finally out and and revitalizing my interest in Team Fortress, I decided to remake my favourite TFC map, Duality. Lots of tweaks and extra detailing to bring it up to Source engine standards. Should be ideal for all those fledgling FF leagues

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A small map inspired by a holiday to Malta. The counter-terrorists must defend the church and the surrounding town against terrorists. Very colourful map, worked on it on and off for over 9 months.

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A dark, moody warehouse locale. It got quite a slating in some areas for being same old, same old but I like to think there are some nice looking areas in it. Check out the view from the main warehouse windows, that’s my favourite section.

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A small but colourful map for HL2DM. Built around an old canal, there is a train track on one side and a series of factories on the other. Not the greatest or most original map I’ve ever made but its certainly no disaster. Its been on and off for months, its been scrapped, restarted and redesigned on numerous occasions but I finally got it finished

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My first Source engine map and its perhaps surprisingly for CS:S. Its a hostage rescue map set in a run down apartment building in some Eastern Bloc country. Am quite pleased as to how I got the whole gritty, abandonded look going on.

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A dead man walking level set in old abandonded Victorian factories. I like some of the details here, like the roof beams. As seems to be an habit with me, I’ve gone for up close, borderline spammy action I think it could have been a lot better but I was limited by how poor my computer was at the time and I was in a rush to finish it before a competition deadline.

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Map: Duality
Posted on September 10th 2004 to catagories: Maps, TFC.
My 10th and final TFC map and its definately the best one. A very solid and balanced affair, I got a lot of feedback from clan peeps. Its been designed specifically for league play so check it out

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My 2nd MoH map, a real pain the arse map to make probably because I put myself under a bit of pressure to make something like Russia. I released it sooner than I normally would have done but even so I like to think the balance is good and there are some pretty nice looking areas to check out. It just came out a little too late in MoHs life as I still don’t know what people thought of it.

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My ‘fun’ TFC map. This is basically scout racing (the first and only one for TFC to my knowledge) through cliffs. The friction is low so if you are not careful you may skid off over the cliff edges. If you are a tight bastard you can also conc the other racers over as well. I even have spectator areas if you prefer to just watch the racing take place.

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